Wordy: The Complete Strategy Guide
Wordy is the Puzzle Page take on the daily 5-letter challenge that everyone knows and many people obsess over. You have six guesses to find the secret word. Each guess returns color-coded feedback: green for a correct letter in the correct position, yellow for a correct letter in the wrong position, gray for a letter that isn't in the word at all. The trick isn't guessing words — it's extracting information with every guess.
This guide breaks down opening word strategy, what to do with green and yellow feedback, the double-letter trap, and the second-guess decision that separates 3-guess solves from 6-guess solves.
How Wordy Works
Each day there's one secret 5-letter word. You have six attempts to guess it. After each guess, you receive feedback for each of the 5 letters:
- Green: The letter is in the word, and in this exact position.
- Yellow: The letter is in the word, but somewhere else — not in this position.
- Gray: The letter is not in the word at all.
The puzzle ends when you guess correctly or run out of attempts. Strategy isn't about being a vocabulary genius — it's about extracting the most information from each guess so you home in on the answer fast.
The Opening Word Decision
The single most important choice is your first guess. A good opening tests common letters and gives you maximum information. Strong choices:
ADIEU
Tests four vowels (A, I, E, U) in one guess. Hugely valuable because every English word has at least one vowel.
AUDIO
Tests four vowels (A, U, I, O) similarly to ADIEU but with O instead of E.
STARE / SLATE / CRANE
Each tests common consonants (S, T, R, L, N, C) plus 1-2 vowels. STARE tests 5 of the most common letters in English.
Any of these openers will typically give you 2-3 colored letters — enough information to make a meaningfully targeted second guess.
Reading the Feedback
Green = lock it in
A green letter stays in that exact position for every subsequent guess. Build around it.
Yellow = correct letter, wrong place
The letter is in the word but not in this column. For the next guess, place it in a different column.
Gray = strictly eliminated
Don't reuse a gray letter in a later guess. It's wasted space.
Beginner Techniques
The vowel-coverage opener
Your first guess should test as many vowels as possible. English words almost always contain at least one vowel; identifying which vowel is present in the target word eliminates dozens of candidates.
The greens-stay rule
Once a letter is green, every subsequent guess uses that letter in that position. Don't experiment with replacing it — you'd be wasting a guess.
Move yellow letters
If E was yellow in position 2, your next guess should include E in a different position (1, 3, 4, or 5). The other 4 valid positions are all candidates.
Intermediate Techniques
Avoid double-up traps
If your first guess was ADIEU and A came back gray, never use A in your second guess — you'd be wasting a slot on a known-bad letter. But here's the trap: if A came back yellow once, the word contains A exactly once (probably), not twice. Be careful with double letters — we'll cover this below.
Second-guess strategy
Your second guess has two competing goals: narrow candidates (use letters that are likely in the word) and maximize new information (use new letters you haven't tested yet). On harder days, the right move is often to use a completely different opener that tests new letters — even if you already have one or two confirmed letters.
Letter pattern matching
If you know the word starts with S and ends with E, search for 5-letter words matching that pattern: STAGE, STONE, STORE, STYLE, SLAVE, SLOPE, SHARE, etc. Eliminate based on the other colored letters.
Advanced Techniques
Handling double letters
This is where most players lose guesses. If your guess has E in both positions 2 and 4, and only one is green or yellow, the word contains E exactly once. If both come back green or yellow, it contains E twice. The feedback for each letter occurrence is independent — pay attention to the position-by-position result.
The pivot guess
If after 3 guesses you have multiple candidate words but limited information, sometimes the right move is a "throwaway" guess that tests many new letters — even if it can't be the answer. Distinguishing between FOUND, BOUND, MOUND, POUND, ROUND requires testing F, B, M, P, R — a guess like FROMP (not a word, but you get the idea) would test multiple at once.
Endgame logic
By guess 5 or 6, you usually have enough green/yellow constraints that only one or two valid 5-letter words match. List them mentally and pick the most likely.
Common Mistakes to Avoid
- Repeating gray letters. Gray means "not in the word." Reusing wastes a slot.
- Moving a green letter. Once green, always green — in that exact position.
- Putting a yellow letter back in its old position. Yellow means "correct letter, wrong position." The position is explicitly ruled out.
- Ignoring double-letter feedback. If you guess EERIE and the first E is gray but the second is green, the word has exactly one E (in position 2). Read the feedback per-position, not per-letter.
Quick Reference
- Goal
- Guess the secret 5-letter word in 6 attempts.
- Green
- Letter in correct position — lock it in.
- Yellow
- Letter in the word, wrong position — move it.
- Gray
- Letter not in the word — never reuse.
- Opener
- ADIEU, AUDIO, STARE, SLATE — test vowels + common consonants.
- First move
- Use a vowel-coverage opener and gather information before refining.
How Wordy Compares to Other Word Puzzles
Wordy is the most game-like word puzzle in the Puzzle Page lineup — daily challenge, shareable results, no clues. Codeword is the closest deductive cousin: same letter-frequency intuition and elimination strategy, just spread across a whole grid.
If you enjoy the daily-challenge structure of Wordy, also try Crossword for daily wordplay or Word Search for a more relaxing daily session.
Frequently Asked Questions
What's the best opening word?
ADIEU, AUDIO, STARE, and SLATE are all excellent. Pick one and stick with it — consistency builds intuition over time.
Is there a guaranteed best strategy?
Mathematically, no — the optimal play depends on the unknown answer. But the heuristics in this guide are very strong: 3-4 guesses on most days, 5 on hard ones.
What does yellow mean if a letter is also gray?
If you guess a letter twice and one is yellow while the other is gray, the word contains that letter exactly once. The yellow tells you it exists; the gray tells you the second occurrence doesn't.
How long should a Wordy take?
2-6 minutes for an experienced solver. Most of the time is spent on the second and third guess where the decision space is widest.
Can I retry if I lose?
Wordy is a single attempt per day. If you don't get it in 6, the answer is revealed and you try again tomorrow.
Where can I see today's answer?
Every daily Wordy answer is archived on our Wordy Answers page, with the full archive of past words.
